With the second installment of the Chronicles of Riddick games coming out sometime (spring, according to Wikipedia) this year from Starbreeze studios, it seemed prudent to play through the first game, Chronicles of Riddick: Escape from Butcher Bay for the Original XBox. I heard good things about it, however it was met with very lukewarm reception by the public. I don’t know if its people holding some sort of grudge against Vin Diesel or if the marketing for the game was really that bad. To fully answer the question I looked at how the movies were received.
More after the Jump…
Pitch Black had (and still has) what can only be considered a cult-following. Its story about the anti-hero, a con named Riddick, hit people from a new and fresh angle in the action/hero drama flick. It is one in a long line of movies that doesn’t just wow you, but it is solid. The premise is semi-believable and Riddick having night-vision (yeah that’s what its called) on a planet that’s all-night wasn’t too much of a coincidence for me to swallow.
Fast forward to the sequel, Chronicle of Riddick. It is met with abysmal reviews and far too many references to the fact that Vin Diesel does not have any hair. Every one of them thinks its original, too I bet. Most of them also refer to comic-book style action and storytelling. Many directors will tell you that comic books are about as good a reference on framing and “show don’t tell” as there is. Some reviewers use this as a good point, but most use it as a knock against not only the movie, but comic book action in a flick as well. With the huge success of comic book movies for the most part this baffles me, but I haven’t been impressed by all too many movie snobs in a long time.
Escape from Butcher bay was released in tandem with Chronicles of Riddick – and received great praise from both online and print outlets such as Gamespot and many others. The story takes you back to before the events of both Pitch Black and Chronicles of Riddick. The game starts out with Riddick in confinement on a ship being held by “Johns” and about to be dropped off at Butcher Bay. Beginning the game with a bit of a tutorial-style help system, you quickly take out Johns start to make for safety. After learning the basics of the game, it turns out it was all just a tutorial level and you are dropped right back at the beginning for the real game to begin.
Now let’s start with the bad news. I’m not a huge fan of first-person shooter games on a console. I’m a PC gamer through and through when it comes to FPS. I’ve been playing Counter-Strike and Half-Life far too long to be happy with the slow and clumsy control schematics, and Butcher Bay does nothing to make me happier in regards to the shooting accuracy. It has a tendency to slow when you’re over an enemy to “help” you shoot better. It doesn’t help – many times I end up overshooting the enemy entirely and wasing nearly a whole clip killing them. It gets a little easier as the game goes on, but nearing the end every shot counts and it got very frustrating when I would die due to the clumsy controls. Comparing apples to apples, it is probably on part with Halo 2/3, if a little less refined. Also, and this is more of a minor gripe; I sincerely found the interactions between the characters good if not for the bugs that riddled the camera. When I would approach someone from the back near a wall and speak to them, they would not turn towards me and sometimes the camera would go into the wall. Not a game breaking bug, but something testers probably should have caught.
Now on to the good stuff! The voice acting is about as top notch as I’ve seen in a game. There are a couple exceptions, and sometimes it was due to over-selling, but overall it was good. The use of shadows in the game allows for a marginal level of stealth but I found myself getting caught far too often for it to be effective. To give you a frame of reference I have beaten all of the splinter cell games and found them challenging only on the hardest levels. I’m a very patient person. Sometimes the innovation of shading the screen blue when you’re concealed makes it even harder to see before you get your “shined eyes.” It is an interesting twist to find out that Riddick’s eyes were not shined by a doctor for “twenty menthol cools” as Riddick claims in Pitch black. It bring in his Furyan ancestry much sooner and its actually due to this that his eyes change. The moment is almost gone before you realize what happened but it was a neat tie-in to the overall story.
The music and sounds were amazing. I got a bit jumpy in the pit, where the light on your shotgun has only 6 minutes and you have to find your way through a maze with the inhabitants (read: zombies) trying to kill you. I jumped a couple times when they got my from behind, I admit. The ominous and hunted feel of the game is very good. I had quite a few moments where I genuinely felt harassed and just wanted to unload on some guys. I had plenty of opportunities to “release the fury.”
Graphics were as close to photo-real as they got on the original Xbox. The use of “real shading” and soft shadows was done very well. The AI of the enemies was good as well. To sum it all up, Butcher Bay was a surprise treat and I look forward to finishing it within a day or so. Pulling together the feel and action of the movies was something that not even big blockbuster movie games achieve with anything nearing consistency.
So to answer my earlier question of why the game didn’t get the attention it deserved, I believe that it was Chronicles of Riddick that held it back. Not because the movie was truly that bad, but because of the movie snobs that took pleasure in ripping it because of Vin Diesel’s muscle-head image. Reading the reviews I still don’t know what it was that they saw that made them hate it so much, but the game deserved a much better shake.
It is rumored that a re-mastered (lol) version is going to come packaged with Dark Athena, however I do not know if that is still happening since they had to find a new publisher (Atari) after the Activision crap-fest.
Final Verdict: Find it and buy it for PC if you can. I was unable to find it at any of my local stores but you can still get it online. I found a copy for Xbox for $3.00 before I became desperate enough to pay more online and am very happy with the game. With my gaming dollars having to be much more selective, I feel that I have gotten much more than $3.00 enjoyment out of this game. Its a bargain at ten times the price.
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This is the only article tagged with “Gamespot”… Why is it tagged thusly? Shouldn’t all your reviews be related to “Games”? Seems like setting the Category to “Games” or “Game Reviews” would make more sense… Or offsetting all non game posts with a tag “Personal” because the assumption is that those posts happen so infrequently that the end user of the site would not be bothered by the occasional personal post getting in the way of drilling down to the item they seek.
Also, the tag-ball thing is not helpful because even though it shows size relative to the count of tag usage, the 3d effect nullifies any information it carries. I wonder if WP has an alphabetical-tag widget thing rather than the popular “cloud” implementation. In that case, you could create a new WP page that simply displays the widget as an Index of subjects…
-Mike
Gamespot was referenced in my review, so I figured I would add them as a tag. I thought it would have been a good way to cross-reference and maybe gets some hits, lol. This was before I researched “good tagging practices” and before I really had any idea what my keywords were. Tags really should be search phrases or keywords that I want people to find the post off of. Categories are for inter-site navigation. If someone only wanted to see anything posted as reviews, they could click on the category up top, then subscribe to that particular feed by clicking the RSS button
and selecting the category view. Then they’d not have to worry about the other posts getting in the way.
Honestly, the flash tag-ball is a bit of visual flair. Neat little flash movable thing that people can play with. Not everything has to be business on the site. Good to have a little superfluous fun.